Author Archives: MssngrDeath

Stealing Boss Encounters

Boss fights are hard. Most editions of D&D really aren’t designed to handle them, so there’s no simple math you can do to turn a fight into a boss. You could just apply a template to a monster or give … Continue reading

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When Anton Met Pepper

Players love messing with NPCs. That’s kind of their thing, perhaps even more than petty crime and distributing loot. Whether the DM presents a haughty nobleman or a vicious warlord or even a curmudgeonly shopkeeper, the players feel it’s their … Continue reading

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The Vampire Ambush

I’m something like a recovering simulationist. I’m happiest with a campaign when it makes sense, when causes leads naturally to effects, and when I don’t have to leverage my willing suspension of disbelief too much. I do understand that we … Continue reading

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Selling

A few actual, non-hyperbolic years ago, I said this: Yes, having an odd ability score as an ability damage buffer is a type of metagaming. But it’s also a way of defining a character. As in, “Rock Hardslab is so … Continue reading

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The Principle of Explosion

DMs are wary of giving power to players, partially because few DMs can prepare for or react to players with too much freedom and partially because players are guaranteed to abuse it. This is why wishes are granted so rarely, … Continue reading

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