Author Archives: MssngrDeath

One-Shot Characters in Ongoing Campaigns

One of my favorite tropes in media is the individual face-offs between antagonistic teams. That is, I love it when the good guys meet the bad guys, and the good guys have a genius magician but the bad guys also … Continue reading

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Live GameScreen Available for Download

Over the years I’ve gotten several requests for Live GameScreen, the session-management software we use in our games. I’ve extolled its virtues before, and I’ve finally gotten a chance to use its networking capabilities in a campaign (verdict: …eh, but … Continue reading

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The Subjectivity of Quality

I’m going to start with something incendiary and explain it later: Guardians of the Galaxy Vol. 2 is a bad movie, and King Arthur: Legend of the Sword is a good one. Our recent guest post accidentally raises an important … Continue reading

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Underpowered: Zodar

Really, the issue isn’t that the zodar is underpowered. I mean, it is, but that’s not the problem. The problem is that the zodar is boring. It doesn’t fit into any setting, it doesn’t provide interesting hooks to the players, … Continue reading

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A to Z Challenge 2017 Postmortem

As part of the A to Z Blogging Challenge, it’s a yearly tradition to write a reflections post discussing the previous month. Looking bad, I have good news and bad news. The good news is that I’m already turning over … Continue reading

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