Category Archives: House Rules

Creating a Monster: Evolutions

I’ve expressed a lot of love for “here are X options; pick Y of them” features. They weren’t terribly common in 3E and they were absent entirely in 4E, but Pathfinder has a fair number of them, and I used … Continue reading

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Creating a Monster: Monstrous Source

Yet again, feature names are proving to be the bane of my existence. I have no good idea for what to call the inflicted’s subclass options. Every class has its own name for its subclass, from the cleric’s divine domains … Continue reading

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Creating a Monster: Monstrous Form

The features in the last post don’t have a lot of points of divergence. There’s some that matter, like the condition immunities, and some that don’t, like whether an inflicted uses a slam or claws, but it’s still all mostly … Continue reading

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Creating a Monster: Meet the Inflicted

The main problem I’m having in designing a class around monsters is deciding what features the class should have. One nice thing about class design in 5E is that I can give only some features to the class at large … Continue reading

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Creating a Monster: Class Design Basics

5E is ripe for custom, homebrew add-ons. New material is coming out so rarely, it stands to reason that players themselves would feel a need to add the things they want into the system. The DMs Guild gives those players … Continue reading

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