Category Archives: Laws

Wish

Some years ago, when I frequented the Wizards D&D message boards, there was a user whose signature said something to the effect of “the spiked chain exists to find the DMs brave enough to ban Core material”. That is, the … Continue reading

Posted in Campaigns, D&D 3.5, D&D 3rd Edition, DMing, Laws, Pathfinder | 3 Comments

Law #5

It turns out that this is post #100. I didn’t realize this until I committed post #98, so I had to scramble a bit to not only come up with a topic worthy of a new significant digit but also … Continue reading

Posted in D&D 4th Edition, DMing, Laws | 2 Comments

Law A

The Laws started as kind of a tongue-in-cheek breakdown of my DMing style, which is how they got wording like “players can screw themselves over” that would get me laughed out of Wikipedia. Originally the list was longer and included … Continue reading

Posted in DMing, Laws | 4 Comments

Law #1

This one was requested, so I accept no blame for it. D&D is a cooperative game, as has been discussed, but it’s not really an even cooperation. The players in the party may all be equal, but the DM by … Continue reading

Posted in D&D 3.5, D&D 3rd Edition, D&D 4th Edition, DMing, Gaming Systems, Laws | Leave a comment

Law #3

Only so many rules exist. There’s only room in the market for so many companies, those companies can only release so many books, and those books can only contain so much material. It’s impossible for one system to describe in … Continue reading

Posted in D&D 3.5, D&D 3rd Edition, D&D 4th Edition, DMing, Gaming Systems, Laws | Leave a comment