Category Archives: Gaming Systems

The Warlock Problem

Today is the twenty-fifth anniversary of the release of one of my favorite video games of all time, Final Fantasy VI (or Final Fantasy 3 if you’re the type who hasn’t played a video game since 1998). I spent a … Continue reading

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March of Madness: Honorable Mentions

Several demon lords didn’t make it into 5E, and now that I’ve looked into them I see why. 5E’s demon lords aren’t necessarily fun or interesting, but they’re all at least somewhat active. They have goals, usually some form of … Continue reading

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March of Madness: Demogorgon

Demogorgon is the big bad of big bads. As the self-styled Prince of Demons, he’s been making life difficult for players for more then thirty years. From what I can tell, he is one of the three most powerful monsters … Continue reading

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March of Madness: Juiblex

Juiblex is the closest thing there is to a deific ooze. It’s a creature of slime…and that’s its description in totality. Juiblex is pretty straightforward. Its goals aren’t entirely clear because it doesn’t have a lot of interaction with sapient … Continue reading

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March of Madness: Graz’zt

Graz’zt is a hedonist. While Baphomet pushes his followers to succumb to their savage inner nature, Graz’zt appeals to a different inner nature, one that satisfies itself via whatever means possible. His limitless lust extends to all things, and his … Continue reading

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