Category Archives: D&D 5th Edition

Campaign Write-up: The Eight Arms and the Day That Wasn’t

I don’t spend a lot of time here talking about how my current campaigns are going. I generally only mention what we’re doing week-by-week when it’s something I can apply to gaming in general or an opportunity to make fun … Continue reading

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Static Representation of Constant Motion

We generally accept that what’s happening on the game board isn’t necessarily exactly the same as what’s happening in the game. The most common example of this in my games is usually when minis stand in for other minis, but … Continue reading

Posted in D&D 3.5, D&D 3rd Edition, D&D 4th Edition, D&D 5th Edition, House Rules, Pathfinder | Leave a comment

On D&D as a Brand

As I’ve mentioned before, I follow professional wrestling, and today I want to talk Sunday’s WWE event, “Hell in a Cell”. Its namesake is the Hell in a Cell match, which is the big brother of a steel cage match. … Continue reading

Posted in Commentary, D&D 3.5, D&D 3rd Edition, D&D 4th Edition, D&D 5th Edition, DMing, Game Design, Gaming Systems, Pathfinder | 2 Comments

The Wild West of D&D Content Publication

I used to visit the official D&D website every day or two, back when 3E was the hotness. In those days the site was nothing but content: new monsters, new spells, new items, new class features, all available for perusal … Continue reading

Posted in Commentary, D&D 3.5, D&D 3rd Edition, D&D 4th Edition, D&D 5th Edition, Gaming Systems | Leave a comment

Strategic Healing and the Vigilante Campaign

In the hubbub around themes, I nearly forgot that I promised to update my opinion on the vigilante once our all-vigilante campaign ended. It turns out I was only 80% correct on the class, in that every problem was about … Continue reading

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