Tag Archives: D&D 3.5E

The Theft of the Magical Wall

It’s hard to keep secrets from players. They have a tendency to wheedle key information out of the most unreasonable places, bullying NPCs or casting high-level divinations to get plot details far before they should. In my experience, most of … Continue reading

Posted in Campaigns, DMing | Tagged , | Leave a comment

The B-Team in Song

Last post, I briefly mentioned Leaf’s session write-ups. For the A-Team, one player did all of our session recaps as MS Paint scribbles, and they’re delightful. For the B-Team, that player bowed out and session write-up responsibilities rotated among everyone … Continue reading

Posted in Campaigns | Tagged , | Leave a comment

The B-Team

Some characters just aren’t as good as others. Whether due to rules that don’t work out as intended, abilities that clash with each other, underpowered choices, or simple dumb luck, these characters have to acknowledge that they’re just not keeping … Continue reading

Posted in Campaigns | Tagged , | Leave a comment

Subclasses, and What Came Before

This is DMing with Charisma’s 300th post. I was planning on an important, sweeping post describing how my last campaign affected me and how it will affect all of my campaigns going forward from the standpoint of the table experience … Continue reading

Posted in Gaming Systems | Tagged , , , , | 1 Comment

Static Representation of Constant Motion

We generally accept that what’s happening on the game board isn’t necessarily exactly the same as what’s happening in the game. The most common example of this in my games is usually when minis stand in for other minis, but … Continue reading

Posted in House Rules | Tagged , , , , | Leave a comment