Tag Archives: D&D 4E

The Great Tower of Oldechi: Diana

I said that I intended the Great Tower of Oldechi as a three-act campaign, and that was true even with the Gaiden adding an extra thirteen or so sessions into the middle of it. My original intent was to have … Continue reading

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The Great Tower of Oldechi: Gaiden

So here’s the thing. The summer between floors 16 and 17 was rough for the campaign. I lost players to the summer break, more than I was expecting. I had a falling-out with another player. Of the players who were … Continue reading

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The Great Tower of Oldechi: Jay

I kind of assume everybody is familiar with some version of the Rule of Three because it’s so ubiquitous, but in case you’re not familiar with it, in general it means that audiences like it when things come in threes. … Continue reading

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The Great Tower of Oldechi: Haelyn

Alex and Rody were part of a common but not mandatory progression in DMing style. Alex was mundane, by-the-book, and serviceable but ultimately forgettable. Rody pushed boundaries and tested the system, but made mistakes as he defined his style. Neither … Continue reading

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The Great Tower of Oldechi: Rody

By level 6 the players were starting to get into a groove, both in party style and in how they worked in the campaign. They’d paid their dues in the early levels, fought some goblins and hobgoblins and such, and … Continue reading

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The Great Tower of Oldechi: Alex

There’s a lot I’ve thought about saying about 5E, mostly about things I don’t want. Things like the focus on Faerun as the default setting. Or using published adventures as a major, if not primary, part of the release cycle. … Continue reading

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In Defense of the Indefensible

World Engineer has a post about the impending 5th Edition, and I find it hard to disagree with most of what he says. Fighting over editions is bad, there’s no need to convert people, and so on and so forth. … Continue reading

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Underpowered: Kenku

I’ve said before that the power level of racial powers can be ranked roughly like this: The dwarf Minor action encounter powers that attack enemies Immediate-speed powers Minor action encounter powers that affect enemies without an attack roll Minor action … Continue reading

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I Further Podcast Magic Missile

I know I said my next post would be about reskinning puzzles, and it will be once I edit it. But a new set of Story Times with Blake and Highcove are out, this time discussing the blackjack and hookers* … Continue reading

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Law #5

It turns out that this is post #100. I didn’t realize this until I committed post #98, so I had to scramble a bit to not only come up with a topic worthy of a new significant digit but also … Continue reading

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