Category Archives: DMing

The Role of Rolls

The essence of D&D, and arguably of tabletop roleplaying at all, is randomness. For years it was right there in the name: D&D ran on the d20 system, where players roll a 20-sided die and use rules to interpret the … Continue reading

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The Superman Problem

After several weeks of illness and travel, my first D&D 5E campaign has finally wrapped up. But in the long stretch of time between last two sessions, I realized a normal campaign post-mortem wouldn’t really cover the things I wanted … Continue reading

Posted in Campaign Writeups, D&D 5th Edition, DMing | 5 Comments

The Secret Language of Character Sheets: Examples

Reading a character sheet isn’t easy, especially when you don’t know what you’re looking for. “Longsword: +6 to attack, 1d8+3 damage” doesn’t actually mean anything without context, and that context is usually buried in gaming rules and minutia. Even if … Continue reading

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The Secret Language of Character Sheets: Theory

There is perhaps no less fruitful question in my daily life then “what do you want for dinner?” The perfect answer is something direct and attainable like “grilled cheese sandwiches with ham like you made three weeks ago”. Acceptable answers … Continue reading

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Campaign Report – Monster of the Week

In July I finished my first non-d20 campaign. Having played in and more or less enjoyed campaigns in Fate, Icons, and a Powered by the Apocalypse system, I wanted to apply that sort of narrative, rules-light feel to a campaign … Continue reading

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