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Category Archives: Game Design
4th Edition Themes (the Mechanic That Should Have Always Been)
Recently, I said this: The items are also neat, though I’m starting to be bothered by 4th Edition’s insistence on adding more and more item slots. First it was tattoos, then divine gifts, and now primordial shards and elemental gifts. … Continue reading
Posted in Game Design
Tagged D&D 4E
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