Category Archives: Gaming Systems

The Splash Damage of Alignment Restrictions

I’ve been trying to come up with something else nice to say about 5E. I don’t think it’s a bad system, I just think it took away a lot of the things I like about running D&D games like agency … Continue reading

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A Comedy of Eras

I’ve wanted to use that as a post name forever. There are a lot of “nevers” in conventional DMing advice, and I’ve been on something of an unofficial quest to violate all of them. Consider “never give the players wishes”, … Continue reading

Posted in Campaigns, DMing, Gaming Systems | Tagged | 4 Comments

Subclasses, and What Came Before

This is DMing with Charisma’s 300th post. I was planning on an important, sweeping post describing how my last campaign affected me and how it will affect all of my campaigns going forward from the standpoint of the table experience … Continue reading

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Campaign Report – Monster of the Week

In July I finished my first non-d20 campaign. Having played in and more or less enjoyed campaigns in Fate, Icons, and a Powered by the Apocalypse system, I wanted to apply that sort of narrative, rules-light feel to a campaign … Continue reading

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On D&D as a Brand

As I’ve mentioned before, I follow professional wrestling, and today I want to talk Sunday’s WWE event, “Hell in a Cell”. Its namesake is the Hell in a Cell match, which is the big brother of a steel cage match. … Continue reading

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