-
Recent Posts
Tags
Recent Comments
- Isaac on Removing Ability Scores
- Arnie Rogers on D&D Stats in Simple Language
- Daniel j. Squire on D&D Stats in Simple Language
- stan on D&D Stats in Simple Language
- 793 on D&D Stats in Simple Language
Meta
Tag Archives: D&D 5E
Under the Stars
While Faith is on its season break, now is a good time to talk about the other campaign I’m running. Under the Stars is, as I’ve said before, roughly “Breath of the Wild meets Ni No Kuni 2.” Unlike Faith, … Continue reading
Creating Bosses: Actual Numbers
This post is the reason I’ve been avoiding writing about boss monsters for so long. While I’ve run hundreds (literally hundreds) of sessions in 3E/Pathfinder and 4E, my 5E experience is much more limited. I wasn’t sure I had the … Continue reading
The Splash Damage of Alignment Restrictions
I’ve been trying to come up with something else nice to say about 5E. I don’t think it’s a bad system, I just think it took away a lot of the things I like about running D&D games like agency … Continue reading
Subclasses, and What Came Before
This is DMing with Charisma’s 300th post. I was planning on an important, sweeping post describing how my last campaign affected me and how it will affect all of my campaigns going forward from the standpoint of the table experience … Continue reading
The Role of Rolls
The essence of D&D, and arguably of tabletop roleplaying at all, is randomness. For years it was right there in the name: D&D ran on the d20 system, where players roll a 20-sided die and use rules to interpret the … Continue reading
The Superman Problem
After several weeks of illness and travel, my first D&D 5E campaign has finally wrapped up. But in the long stretch of time between last two sessions, I realized a normal campaign post-mortem wouldn’t really cover the things I wanted … Continue reading
Campaign Write-up: The Eight Arms and the Day That Wasn’t
I don’t spend a lot of time here talking about how my current campaigns are going. I generally only mention what we’re doing week-by-week when it’s something I can apply to gaming in general or an opportunity to make fun … Continue reading
Posted in Campaigns
Tagged D&D 5E, Eight Arms
Comments Off on Campaign Write-up: The Eight Arms and the Day That Wasn’t
Static Representation of Constant Motion
We generally accept that what’s happening on the game board isn’t necessarily exactly the same as what’s happening in the game. The most common example of this in my games is usually when minis stand in for other minis, but … Continue reading
Posted in House Rules
Tagged D&D 3.5E, D&D 3E, D&D 4E, D&D 5E, Pathfinder
Comments Off on Static Representation of Constant Motion
The Wild West of D&D Content Publication
I used to visit the official D&D website every day or two, back when 3E was the hotness. In those days the site was nothing but content: new monsters, new spells, new items, new class features, all available for perusal … Continue reading
Posted in Commentary, Gaming Systems
Tagged D&D 3.5E, D&D 3E, D&D 4E, D&D 5E
Comments Off on The Wild West of D&D Content Publication
On D&D as a Brand
As I’ve mentioned before, I follow professional wrestling, and today I want to talk Sunday’s WWE event, “Hell in a Cell”. Its namesake is the Hell in a Cell match, which is the big brother of a steel cage match. … Continue reading →