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- Isaac on Removing Ability Scores
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Tag Archives: Pathfinder
Occult Adventures
Speaking of class design. I knew I was going to get Occult Adventures as soon as Paizo announced it. I figured it wouldn’t be the same as the amazing Heroes of Horror, but I’d hoped it would be in the … Continue reading
On the Vigilante
I’ve been spending some time on the Paizo subreddit since one of my players told me I was on it and, in doing so, that it existed. For the most part it’s very similar to the Wizards boards I frequented … Continue reading
Even More on D&D Stats in Simple Language (or, the Plight of the Huggable Skeleton)
Apparently I’ve made it to Reddit through no fault of my own, and I’m startled at the response. “The Definition of Charisma” was one of those posts I was really worried about because it’s the only one I can think … Continue reading
Posted in DMing, Gaming Systems
Tagged D&D 3.5E, D&D 3E, Pathfinder
Comments Off on Even More on D&D Stats in Simple Language (or, the Plight of the Huggable Skeleton)
Removing Ability Scores
I got an interesting comment on my recent post In Defense of D&D Stats in Simple Language: What Measure is an 18?, and I think it merits discussion before we change topics: Out of curiosity, I wonder what your opinion … Continue reading
Posted in DMing, Gaming Systems, House Rules
Tagged D&D 3.5E, D&D 3E, D&D 4E, D&D 5E, Pathfinder
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In Defense of D&D Stats in Simple Language: The Definition of Charisma
Last post I responded to some of the comments on D&D Stats in Simple Language with “we’re both right”. Things don’t translate perfectly from one edition to another, and the stats simply won’t work if they’re applied to earlier or … Continue reading
In Defense of D&D Stats in Simple Language: What Measure is an 18?
One of the neat bits about having a blog is that I post things that generate discussion. It’s one thing to say something in a group of similarly-minded DMs and have a talk before a session starts, but it’s quite … Continue reading
In Defense of the Indefensible
World Engineer has a post about the impending 5th Edition, and I find it hard to disagree with most of what he says. Fighting over editions is bad, there’s no need to convert people, and so on and so forth. … Continue reading
I Further Podcast Magic Missile
I know I said my next post would be about reskinning puzzles, and it will be once I edit it. But a new set of Story Times with Blake and Highcove are out, this time discussing the blackjack and hookers* … Continue reading
Multi-Round Actions (Part 4, Tactical Feats)
I never felt like tactical feats really got the respect they deserve. I think the designers wanted to give characters neat tricks that meshed with their combat style while keeping them accessible enough that any character who wanted them could … Continue reading
Posted in Game Design, House Rules
Tagged D&D 3.5E, D&D 3E, Pathfinder
Comments Off on Multi-Round Actions (Part 4, Tactical Feats)
Pathfinder Unchained
Reviewing Pathfinder Unchained is hard because it’s pretty all over the place. If it has a single unifying theme, it’s “Pathfinder does stuff in certain ways, and he’s how to make it do that stuff in different ways”. That’s largely … Continue reading →